{"product_id":"exploring-animal-crossing-law-culture-and-business-hardcover","title":"Exploring Animal Crossing: Law, Culture and Business - Hardcover","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eBruce Baer Arnold\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThe \u003cem\u003eAnimal Crossing\u003c\/em\u003e virtual world is one of Japan's most successful but unrecognised cultural exports, gaining a global audience during the COVID-19 pandemic among people who traditionally have not been attracted to networked computer games but are enchanted by the world's emphasis of sociability and curation rather than violence. The book is the first major study of \u003cem\u003eAnimal\u003c\/em\u003e \u003cem\u003eCrossing\u003c\/em\u003e, written in an incisive and engaging style for students, academics, non-specialist members of the public and businesspeople interested in the potential of an unconventional online global space that has diverse demographics.\u003c\/p\u003e \u003cp\u003eThe book has three strengths. It contextualises \u003cem\u003eAnimal Crossing\u003c\/em\u003e within the history of computer games and global acceptance of Japanese aesthetics within popular culture alongside the Walkman, Hello Kitty, Anime, Manga and \u003cem\u003eGodzilla\u003c\/em\u003e. It brings together scholarly and popular literature without jargon, providing an accessible authoritative resource for people interested in different aspects of \u003cem\u003eAnimal Crossing\u003c\/em\u003e in particular or consumer engagement with virtual worlds in general. It offers incisive comments about \u003cem\u003eAnimal Crossing\u003c\/em\u003e as a legal, technological, social, cultural and commercial phenomenon. \u003c\/p\u003e \u003cp\u003eThose comments consider laws such as copyright, contract and marketing. They answer questions about who uses the virtual world, why and why not - drawing on research regarding online sociability and the pleasures of world-making. They discuss innovative aspects of \u003cem\u003eAnimal Crossing\u003c\/em\u003e such as scope for users to incorporate art from a range of museums in personalised spaces curated by those users, visited by their friends and gamified by marketers, politicians and civil society advocates. Readers thus receive a rich interdisciplinary exploration covering things with which they are familiar and making links or providing an introduction to aspects that were previously unrecognised.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eBruce Baer Arnold teaches innovation law at the University of Canberra, lectures in other disciplines in Australian universities and has published widely on online culture, business, creativity and law.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 186\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.56 x 9 x 6 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e June 11, 2024\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":50874031800626,"sku":"9781839980060","price":195.1,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0961\/1608\/0946\/files\/GbmphRuc369781839980060.webp?v=1769601477","url":"https:\/\/deskinlawfirm.com\/products\/exploring-animal-crossing-law-culture-and-business-hardcover","provider":"DLF Bookstore","version":"1.0","type":"link"}